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rotate_camera_over_time [2017/05/05 15:57] – justin | rotate_camera_over_time [2017/05/05 16:05] – justin | ||
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- | Rotates the camera horizontally and/or vertically by the specified number of degrees over a period of time (in seconds). The angles are relative to the current view. | + | Rotates the camera horizontally and/or vertically by the specified number of degrees over a period of time (in seconds). The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards. |
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- | <WRAP center round info 100%> | + | |
- | A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards. | + | |
- | </ | + | |
<code python> | <code python> | ||
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^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
- | |horizonal_angle|Angle by which to rotate the camera left or right (in degrees).|[[Decimal]]|Yes| | + | |horizontal_angle|Angle by which to rotate the camera left or right (in degrees).|[[Decimal]]|Yes| |
|vertical_angle|Angle by which to rotate the camera up or down (in degrees).|[[Decimal]]|Yes| | |vertical_angle|Angle by which to rotate the camera up or down (in degrees).|[[Decimal]]|Yes| | ||
|duration|Duration of the camera rotation (in seconds).|[[Decimal]]|Yes| | |duration|Duration of the camera rotation (in seconds).|[[Decimal]]|Yes| | ||
+ | |||
+ | <WRAP center round info 100%> | ||
+ | [[Lock Camera]] must be called before using this function to prevent the player from manually controlling the camera. | ||
+ | </ | ||
====Example: | ====Example: |