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rotate_camera [2017/05/05 15:56] – justin | rotate_camera [2017/05/05 16:04] – justin | ||
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- | Rotates the camera horizontally and/or vertically by the specified number of degrees. The angles are relative to the current view. | + | Rotates the camera horizontally and/or vertically by the specified number of degrees. The angles are relative to the current view. A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards. |
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- | <WRAP center round info 100%> | + | |
- | A positive horizontal angle will rotate the camera to the right and a negative horizontal angle will rotate the camera to the left. Likewise, a positive vertical angle will rotate the camera upwards and a negative vertical angle will rotate the camera downwards. | + | |
- | </ | + | |
<code python> | <code python> | ||
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|horizontal_angle|Angle by which to rotate the camera left or right (in degrees).|[[Decimal]]|Yes| | |horizontal_angle|Angle by which to rotate the camera left or right (in degrees).|[[Decimal]]|Yes| | ||
|vertical_angle|Angle by which to rotate the camera up or down (in degrees).|[[Decimal]]|Yes| | |vertical_angle|Angle by which to rotate the camera up or down (in degrees).|[[Decimal]]|Yes| | ||
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+ | <WRAP center round info 100%> | ||
+ | [[Lock Camera]] must be called before using this function to prevent the player from manually controlling the camera. | ||
+ | </ | ||
====Example: | ====Example: |