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replace_navigation [2017/06/11 12:57] justinreplace_navigation [2017/06/20 11:59] justin
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-Replaces one navigation type with another for any navigation paths that are connected to the specified tile or object. The acceptable values for navigation type are described below: +Replaces one navigation type with another for any navigation paths that are connected to the specified tile or object. The acceptable values for navigation type are listed and explained on the [[Navigation and Interaction]] page.
-  * **//WALK_AND_INTERACT://** Characters can both walk and interact between the tiles. +
-  * **//WALK_ONLY://** Characters can only walk between the tiles (no interaction is allowed). +
-  * **//INTERACT_ONLY://** Characters can only interact between the tiles (no walking is allowed). +
-  * **//PENDING://** Characters cannot walk or interact between the tiles, but a connection is maintained. +
-  * **//NONE://** Characters cannot walk or interact between the tiles.+
  
 <code python> <code python>
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 |entity|Tile or object to replace navigation to/from.|[[Entity]]|Yes| |entity|Tile or object to replace navigation to/from.|[[Entity]]|Yes|
 |navigation_type|Existing navigation type that will be replaced.|[[Constant]]|Yes| |navigation_type|Existing navigation type that will be replaced.|[[Constant]]|Yes|
-|new_navigation_type|New navigation type to replace the existing type with.|[[Constant]]|Yes|+|new_navigation_type|New navigation type to replace the existing type with.|[[navigation_and_interaction|Navigation Type]]|Yes|
  
 <WRAP center round info 100%> <WRAP center round info 100%>
replace_navigation.txt · Last modified: 2021/04/21 18:42 by justin