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put_entity [2020/07/23 10:03] justinput_entity [2021/10/30 20:17] (current) justin
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 ====Signature:==== ====Signature:====
 <code python> <code python>
-put_entity(entity, tile_id)+put_entity(entity, target_tile)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
 |entity|[[Entity]] to reposition.|[[Entity]]|Yes| |entity|[[Entity]] to reposition.|[[Entity]]|Yes|
-|tile_id|ID of the destination [[tile]].|[[String]]|Yes|+|target_tile|Target [[tile]] onto which the [[entity]] will be placed.|[[Entity]], [[Coordinate]]|Yes|
  
 <WRAP center round info 100%> <WRAP center round info 100%>
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 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-put_entity(entity["slippery_chest"], "chest_destination")+put_entity(entity["slippery_chest"], "chest_destination");
 </code> </code>
 //Results:// The [[entity]] with an ID of "slippery_chest" is immediately repositioned onto the [[tile]] with an ID of "chest_destination". //Results:// The [[entity]] with an ID of "slippery_chest" is immediately repositioned onto the [[tile]] with an ID of "chest_destination".
put_entity.1595523796.txt.gz · Last modified: 2020/07/23 10:03 by justin