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put_entity [2020/01/19 21:37] justinput_entity [2020/07/23 09:37] justin
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 ---- ----
  
-Instantly positions an object or character onto the specified tile.+Instantly positions an [[object]] or [[character]] onto the specified [[tile]].
  
 ====Signature:==== ====Signature:====
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 <WRAP center round info 100%> <WRAP center round info 100%>
-If you are changing the player's position, you can alternatively use the more convenient [[Put Player]] function which also lets you specify the player's direction.+If you are changing the [[player_character|player's]] position, you can alternatively use the more convenient [[Put Player]] function which also lets you specify the [[player_character|player's]] [[cardinal_direction|direction]].
 </WRAP> </WRAP>
  
 ====Example:==== ====Example:====
-<code python>+<code bauxite>
 put_entity(entity["slippery_chest"], "chest_destination") put_entity(entity["slippery_chest"], "chest_destination")
 </code> </code>
-//Results:// The entity with an ID of "slippery_chest" is immediately repositioned onto the tile with an ID of "chest_destination".+//Results:// The [[entity]] with an ID of "slippery_chest" is immediately repositioned onto the [[tile]] with an ID of "chest_destination".
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Put Entity** function to move objects around the scene, for example to create the illusion that the player has pushed an obstacle out of their way.+Use the **Put Entity** function to move [[object|objects]] around the scene, for example to create the illusion that the [[player_character|player]] has pushed an obstacle out of their way.
 </WRAP> </WRAP>
  
put_entity.txt · Last modified: 2021/10/30 20:17 by justin