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predefined_animation_names [2022/05/31 15:53] – justin | predefined_animation_names [2022/06/02 01:48] (current) – justin | ||
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|climb|Plays whenever the [[character]] is climbing a [[climbing|climbable tile]]. The first frame of the [[animation]] is displayed when initially grabbing onto the [[tile]].| | |climb|Plays whenever the [[character]] is climbing a [[climbing|climbable tile]]. The first frame of the [[animation]] is displayed when initially grabbing onto the [[tile]].| | ||
|push|Plays whenever the [[character]] is pushing an [[object]]. The first frame of the [[animation]] is displayed when initially grabbing the [[object]].| | |push|Plays whenever the [[character]] is pushing an [[object]]. The first frame of the [[animation]] is displayed when initially grabbing the [[object]].| | ||
- | |pull|Plays whenever the [[character]] is pulling an [[object]]. | + | |pull|Plays whenever the [[character]] is pulling an [[object]]. |
+ | |walk_< | ||
+ | |idle_< | ||
+ | |attack_< | ||
=====Tiles===== | =====Tiles===== | ||
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|move|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and is being moved by the player.| | |move|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and is being moved by the player.| | ||
|attack|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and the player attacks an enemy.| | |attack|Plays whenever the [[object]] is configured as a [[vehicles|vehicle]] and the player attacks an enemy.| | ||
+ | |move_< | ||
~~NOTOC~~ | ~~NOTOC~~ |