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predefined_animation_names

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predefined_animation_names [2017/09/19 10:10] justinpredefined_animation_names [2021/12/10 15:16] justin
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 |interact|Plays whenever the character interacts with an object.| |interact|Plays whenever the character interacts with an object.|
 |attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be "Once" or "Ping Pong Once".| |attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be "Once" or "Ping Pong Once".|
 +|spawn|Plays whenever the character is added to a map using the [[Add Character]] scripting function.|
 |death|Plays whenever the character is killed/destroyed during combat or other hazardous situations.| |death|Plays whenever the character is killed/destroyed during combat or other hazardous situations.|
 +|climb|Plays whenever the character is climbing a [[climbing|climbable tile]].
  
 =====Tiles===== =====Tiles=====
predefined_animation_names.txt · Last modified: 2022/06/02 01:48 by justin