This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revision | Next revisionBoth sides next revision | ||
predefined_animation_names [2017/09/19 10:10] – justin | predefined_animation_names [2021/12/10 15:16] – justin | ||
---|---|---|---|
Line 12: | Line 12: | ||
|interact|Plays whenever the character interacts with an object.| | |interact|Plays whenever the character interacts with an object.| | ||
|attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be " | |attack|Plays whenever the character executes an attack during combat. The [[animation_types|animation type]] for this would typically be " | ||
+ | |spawn|Plays whenever the character is added to a map using the [[Add Character]] scripting function.| | ||
|death|Plays whenever the character is killed/ | |death|Plays whenever the character is killed/ | ||
+ | |climb|Plays whenever the character is climbing a [[climbing|climbable tile]]. | ||
=====Tiles===== | =====Tiles===== |