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positional_light [2017/07/09 12:37] justinpositional_light [2017/08/15 08:29] (current) justin
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 The table below describes each of the settings that can be adjusted for a positional light. The table below describes each of the settings that can be adjusted for a positional light.
 ^Settings^Description^ ^Settings^Description^
-|Enabled|Determines the initial visibility of the light. Future functionality will allow a light to be turned on and off via scripting.| +|Enabled|Determines the initial state of the light. You can use the [[Set Entity Light Enabled]] function to change the state of an entity's positional light source via scripting.| 
-|Color|Color of the light emitted.|+|Color|Color of the light emitted. You can use the [[Set Entity Light Color]] function to change the color of an entity's positional light source via scripting.|
 |Diameter|Diameter of the light. The higher the value, the further the light will reach within the scene.| |Diameter|Diameter of the light. The higher the value, the further the light will reach within the scene.|
 |Intensity|Overall brightness/energy of the light. The intensity value can range anywhere from 0 to 64, with a default value of 1.| |Intensity|Overall brightness/energy of the light. The intensity value can range anywhere from 0 to 64, with a default value of 1.|
positional_light.1499629075.txt.gz · Last modified: 2017/07/09 12:37 by justin