This shows you the differences between two versions of the page.
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play_music [2020/02/15 18:07] – created justin | play_music [2021/04/21 18:39] (current) – justin | ||
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---- | ---- | ||
- | Plays the specified | + | Plays the specified |
====Signature: | ====Signature: | ||
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====Example: | ====Example: | ||
<code bauxite> | <code bauxite> | ||
- | play_music(" | + | play_music(" |
</ | </ | ||
// | // | ||
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Play Music** function to trigger a sound effect when the player opens a door or a treasure chest, or an event occurs that you'd like the player to hear regardless of their location. | + | Use the **Play Music** function to trigger a different song during |
</ | </ | ||