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play_music [2020/02/15 18:12] – justin | play_music [2020/02/15 18:47] – justin | ||
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<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Play Music** function to trigger a sound effect when the player opens a door or a treasure chest, or an event occurs that you'd like the player to hear regardless of their location. | + | Use the **Play Music** function to trigger a different song during |
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