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- | An **NPC**, or non-player character, is any [[character]] other than those that are controlled by the player, for example townsfolk, wildlife, or non-hostile creatures. [[Dialogue]] can be attached to an NPC to allow initiation of a conversation by the player, either from their [[Entity | + | An **NPC**, or non-player character, is any [[character]] other than those that are controlled by the player, for example townsfolk, wildlife, or non-hostile creatures. [[Dialogue]] can be attached to an NPC to allow a conversation |
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+ | An NPC's movement behavior (for example, whether they will walk around freely or stay confined to a specific area) is determined by their " | ||
~~NOTOC~~ | ~~NOTOC~~ |