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look_at_target [2017/04/15 19:40] justinlook_at_target [2018/03/16 09:45] justin
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 Instantly rotates the camera to point towards the specified entity or coordinate. Instantly rotates the camera to point towards the specified entity or coordinate.
  
 +====Signature:====
 <code python> <code python>
 look_at_target(target) look_at_target(target)
Line 10: Line 11:
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
 |target|Target to aim the camera towards.|[[Entity]] or [[Coordinate]]|Yes| |target|Target to aim the camera towards.|[[Entity]] or [[Coordinate]]|Yes|
 +
 +<WRAP center round info 100%>
 +[[Lock Camera]] must be called before using this function to prevent the player from manually controlling the camera.
 +</WRAP>
  
 ====Example:==== ====Example:====
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 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Look At Target** function to ...+Use the **Look At Target** function to focus on certain characters/events during a cutscene or to indicate to the player that something in the scene has changed.
 </WRAP> </WRAP>
  
look_at_target.txt · Last modified: 2021/04/21 18:35 by justin