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linking_maps_tutorial [2017/07/27 09:31] – justin | linking_maps_tutorial [2017/11/07 11:27] (current) – justin | ||
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- | ======Linking Maps Together====== | + | ======Linking Maps====== |
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- | ======(Work in Progress)====== | + | This tutorial demonstrates how to link one map to another |
- | This tutorial demonstrates how to link one map to another | + | <WRAP center round info 100%> |
+ | You can now also use the " | ||
+ | </ | ||
**1)** Open the destination map that you'd like to link to in the Map Editor and switch into " | **1)** Open the destination map that you'd like to link to in the Map Editor and switch into " | ||
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{{: | {{: | ||
- | **5)** Select | + | **5)** Select |
{{: | {{: | ||
- | **6)** In the palette list on the left, double-click the [[Load Map]] function to add it to the script. You will want to change the function parameters (map name, XYZ [[coordinate]], | + | **6)** In the palette list on the left, double-click the [[Load Map]] function to add it to the script. You will want to change the function parameters (map name, XYZ [[coordinate]], |
{{: | {{: | ||
- | **7)** Click OK to close the [[Quick Script Builder]], then close the Properties dialog. If markers are enabled in the [[Map Editor]], you'll see a marker ({{: | + | **7)** Click OK to close the [[Quick Script Builder]], then close the Properties dialog. If markers are enabled in the [[Map Editor]], you'll see a marker |
{{: | {{: | ||
- | **8)** I will also demonstrate how to visually create the same script using the [[Script Editor]]. If you've already completed the [[Quick Script]] approach, you can still follow along to learn, or skip ahead to step ?? if you'd prefer. | + | **8)** I will also demonstrate how to visually create the same script using the [[Script Editor]]. If you've already completed the [[quick script]] approach, you can still follow along to learn, or skip ahead to step 12 if you'd prefer. |
**9)** Click the "New Resource" | **9)** Click the "New Resource" | ||
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{{: | {{: | ||
- | If markers are enabled in the [[Map Editor]], you'll see a marker ({{: | + | If markers are enabled in the [[Map Editor]], you'll see a marker |
{{: | {{: | ||
**12)** Save the map, then follow the same procedure to make the reverse connection (for example, linking from the stairs in the dungeon back to the entrance in the wilderness map). The player will now be able to traverse back and forth between the two maps! | **12)** Save the map, then follow the same procedure to make the reverse connection (for example, linking from the stairs in the dungeon back to the entrance in the wilderness map). The player will now be able to traverse back and forth between the two maps! | ||
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+ | {{: |