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ja:add_character [2020/05/27 15:34] – [構文:] michyo | ja:add_character [2020/05/27 15:48] – [例:] michyo | ||
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</ | </ | ||
- | ====Example:==== | + | ====使用例:==== |
<code bauxite> | <code bauxite> | ||
add_character(" | add_character(" | ||
</ | </ | ||
- | //Results:// A purple slime will be added to the [[map]] on the [[tile]] having ID " | + | //結果:// 紫色のスライムが[[マップ]]内にある「dungeon_door_01」というIDを持った[[タイル]]の上に追加され、そのスライムには「slime_01」というIDが割り当てられます。 |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Add Character** function to introduce new [[npc|NPCs]] into the scene. After being added, you can use the [[Set Dialogue]] function to assign a [[dialogue]] to the [[character]] or the [[Set Character Name]] function to change their name. | + | ** キャラクターを追加 |
</ | </ | ||
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<WRAP group> | <WRAP group> | ||
<WRAP half column> | <WRAP half column> | ||
- | ====Editor Node:==== | + | ====エディターノード:==== |
{{: | {{: | ||
</ | </ | ||
<WRAP half column> | <WRAP half column> | ||
- | ====Visual Demo:==== | + | ====ビジュアルデモ:==== |
{{: | {{: | ||
</ | </ |