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item [2017/10/16 12:19] – created justinitem [2020/12/02 10:47] justin
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 An **item** represents anything that the player is able to pick up and collect in their [[inventory]] or place into [[item container|item containers]]. This includes potions, keys, weapons, or even quest items that the player must retrieve for an [[NPC]]. The items for your game are defined in the [[Item Editor]]. An **item** represents anything that the player is able to pick up and collect in their [[inventory]] or place into [[item container|item containers]]. This includes potions, keys, weapons, or even quest items that the player must retrieve for an [[NPC]]. The items for your game are defined in the [[Item Editor]].
  
 +=====Scripting=====
 +<code bauxite>
 +$item_name = item["ITEM_0001"].name
 +</code>
 +
 +<code bauxite>
 +$item_count = widget["test"].element["0001"].item.count
 +</code>
 ~~NOTOC~~ ~~NOTOC~~
item.txt · Last modified: 2021/04/21 20:22 by justin