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import_resources [2017/07/04 12:38] justinimport_resources [2023/11/20 14:32] (current) justin
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 The **Import Resources** tool provides a way to import external resources into your game project and can be accessed from the main toolbar at the top of the application. To use the tool, simply click the "Browse" button and select the source folder containing the resources you'd like to import. The dialog will display all of the files found within that folder that can be imported. Select one or more files and then click "Import" to import them into your game project. To select multiple files, hold down the Control key as you click on each file. The **Import Resources** tool provides a way to import external resources into your game project and can be accessed from the main toolbar at the top of the application. To use the tool, simply click the "Browse" button and select the source folder containing the resources you'd like to import. The dialog will display all of the files found within that folder that can be imported. Select one or more files and then click "Import" to import them into your game project. To select multiple files, hold down the Control key as you click on each file.
 +
 +<WRAP center round info 100%>
 +You can also drag and drop files from your system's file explorer onto the application window. The "Import Resources" dialog will pop up and display any files that are supported by RPG in a Box and allow you to import them into your project.
 +</WRAP>
  
 {{:wiki:import_resources_dialog.png?nolink|}} {{:wiki:import_resources_dialog.png?nolink|}}
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 |Image|.png, .jpg, .jpeg|Source file will be copied into the "images" folder of your project.| |Image|.png, .jpg, .jpeg|Source file will be copied into the "images" folder of your project.|
 |Script|.script|Source file will be copied into the "scripts" folder of your project.| |Script|.script|Source file will be copied into the "scripts" folder of your project.|
-|Sound Effect|.wav|Source file be be converted into a sample file (.smp) and copied into the "sounds" folder of your project.|+|Sound Effect|.wav, .ogg|Source file will be copied into the "sounds" folder of your project.|
 |Music|.ogg|Source file will be copied into the "music" folder of your project.| |Music|.ogg|Source file will be copied into the "music" folder of your project.|
-|Font|.ttf|Source file will be copied into the "fonts" folder of your project.|+|Video|.webm, .ogv|Source file will be copied into the "videos" folder of your project.| 
 +|Font|.ttf, .otf|Source file will be copied into the "fonts" folder of your project.|
 |Translations|.csv|Translation data in the source file will be converted into a .xl file for each language and copied into the "translations" folder of your project. See [[Localization]] for details around the required file format.| |Translations|.csv|Translation data in the source file will be converted into a .xl file for each language and copied into the "translations" folder of your project. See [[Localization]] for details around the required file format.|
 +|Tile|.scn (in "tiles" sub-folder)|Source file will be copied into the "tiles" folder of your project. Corresponding PNG thumbnails and metadata files will also be copied, if available.|
 +|Object|.scn (in "objects" sub-folder)|Source file will be copied into the "objects" folder of your project. Corresponding PNG thumbnails and metadata files will also be copied, if available.|
 +|Character|.scn (in "characters" sub-folder)|Source file will be copied into the "characters" folder of your project. Corresponding PNG thumbnails and metadata files will also be copied, if available.|
  
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import_resources.1499197099.txt.gz · Last modified: 2017/07/04 12:38 by justin