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hide_toolbar [2017/05/27 12:07] – external edit 127.0.0.1 | hide_toolbar [2018/03/16 09:45] – justin | ||
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Hides the toolbar containing the inventory button, etc. | Hides the toolbar containing the inventory button, etc. | ||
+ | ====Signature: | ||
<code python> | <code python> | ||
hide_toolbar() | hide_toolbar() | ||
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^Argument^Description^Type^Required^ | ^Argument^Description^Type^Required^ | ||
| (No arguments for this function) | | (No arguments for this function) | ||
- | |||
- | <WRAP center round info 100%> | ||
- | This function must be called to put the camera into a locked state before using any of the camera movement functions: [[Move Camera]], [[Move Camera At Speed]], [[Move Camera Over Time]], [[Look At Target]], [[Look At Target Over Time]], [[Rotate Camera]], and [[Rotate Camera Over Time]]. | ||
- | </ | ||
====Example: | ====Example: | ||
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hide_toolbar() | hide_toolbar() | ||
</ | </ | ||
- | // | + | // |
<WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
- | Use the **Hide Toolbar** function to force a static view of the current map or to freeze the camera in place for the duration of a cutscene. | + | Use the **Hide Toolbar** function to hide the toolbar buttons during cutscenes |
</ | </ | ||