User Tools

Site Tools


global_event_scripts

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revisionBoth sides next revision
global_event_scripts [2021/10/25 18:13] justinglobal_event_scripts [2021/10/25 18:19] justin
Line 10: Line 10:
 |{{:wiki:character_heart.png?nolink|}}|Character's Health Changes|Triggered when the health of any [[character]] changes. The [[script]] assigned to this event can reference the [[character]] whose health changed using the **self** built-in variable. The amount by which their health changed will be stored in the **$amount** local variable.| |{{:wiki:character_heart.png?nolink|}}|Character's Health Changes|Triggered when the health of any [[character]] changes. The [[script]] assigned to this event can reference the [[character]] whose health changed using the **self** built-in variable. The amount by which their health changed will be stored in the **$amount** local variable.|
 |{{:wiki:tile_enter.png?nolink|}}|Character Enters a Tile|The [[script]] assigned to this event can reference the [[tile]] that was entered using the **self** built-in variable. The [[character]] that entered the [[tile]] can be referenced using the **initiator** built-in variable.| |{{:wiki:tile_enter.png?nolink|}}|Character Enters a Tile|The [[script]] assigned to this event can reference the [[tile]] that was entered using the **self** built-in variable. The [[character]] that entered the [[tile]] can be referenced using the **initiator** built-in variable.|
-|{{:wiki:tile_stop.png?nolink|}}|Character Stops on a Tile| | +|{{:wiki:tile_stop.png?nolink|}}|Character Stops on a Tile|The [[script]] assigned to this event can reference the [[tile]] that was stopped on using the **self** built-in variable. The [[character]] that stopped on the [[tile]] can be referenced using the **initiator** built-in variable.
-|{{:wiki:tile_exit.png?nolink|}}|Character Exits a Tile| |+|{{:wiki:tile_exit.png?nolink|}}|Character Exits a Tile|The [[script]] assigned to this event can reference the [[tile]] that was exited using the **self** built-in variable. The [[character]] that exited the [[tile]] can be referenced using the **initiator** built-in variable.|
  
 ~~NOTOC~~ ~~NOTOC~~
global_event_scripts.txt · Last modified: 2022/12/13 21:43 by justin