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free_movement [2023/04/01 13:28] – justin | free_movement [2023/06/01 12:58] (current) – justin | ||
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* **Shift:** Sprint | * **Shift:** Sprint | ||
* **Space:** Jump | * **Space:** Jump | ||
+ | * **Left Mouse:** Attack | ||
- | =====Known | + | =====Known |
- | The following list includes any known issues | + | The following list includes any known limitations |
* Player may get stuck on small steps or bumps in terrain and require jumping to get over them. | * Player may get stuck on small steps or bumps in terrain and require jumping to get over them. | ||
* Collision only uses first frame of model and isn't updated when the frame changes. | * Collision only uses first frame of model and isn't updated when the frame changes. | ||
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* Customizing speed modifier for sprinting | * Customizing speed modifier for sprinting | ||
* Enabling/ | * Enabling/ | ||
- | * Customizing jump height, air control, jump count, etc. | + | * Customizing |
* Enabling/ | * Enabling/ | ||
* Customizing fall damage amount | * Customizing fall damage amount | ||
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* Customizing slopes, sliding, etc. | * Customizing slopes, sliding, etc. | ||
* Attacking freely (i.e. no interaction needed) | * Attacking freely (i.e. no interaction needed) | ||
+ | * Customizing interaction proximity, crosshairs, etc. | ||
+ | * Head bobbing effect for first-person | ||
* Custom collision boxes for models | * Custom collision boxes for models | ||
- | * Custom zones in maps to trigger scripts | + | * Custom zones in maps to trigger scripts |
- | * Collision boxes in maps to block off areas | + | * Collision boxes in maps to block areas or affect movement |
~~NOTOC~~ | ~~NOTOC~~ |