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fog [2020/02/13 16:30] – justin | fog [2020/02/13 18:41] – justin | ||
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=====Height Fog===== | =====Height Fog===== | ||
- | The " | + | Height fog acts as a layer of fog that will spread horizontally across the entire [[map]]. |
=====Depth Fog===== | =====Depth Fog===== | ||
- | The "Fog Start" and "Fog End" values are distances measured in voxels and are relative to the current camera position. | + | Depth fog is most suitable for the [[camera_types|first-person camera mode]] as it restricts the player' |
~~NOTOC~~ | ~~NOTOC~~ |