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display_message [2020/03/12 11:01] justindisplay_message [2020/04/22 17:16] justin
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 ---- ----
  
-Displays a dialogue box with the specified message text. Interaction with the scene will be disabled until the player clicks on the dialogue box or presses SPACE to dismiss it.+Displays a [[dialogue]] box with the specified message text. Interaction with the scene will be disabled until the player clicks the left mouse button or presses SPACE to dismiss it.
  
 ====Signature:==== ====Signature:====
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 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
-|message_text|Message text to display in the dialogue box.|[[String]]|Yes|+|message_text|Message text to display in the [[dialogue]] box.|[[String]]|Yes|
  
 <WRAP center round info 100%> <WRAP center round info 100%>
-You can use [[placeholder_expression|placeholder expressions]] within the message text, or even variables and properties on their own, if you'd like to display dynamic information (for example, the current value of a global property).+You can use [[placeholder_expression|placeholder expressions]] within the message text, or even variables and properties on their own, if you'd like to display dynamic information (for example, the current value of a [[global_properties|global property]]).
 </WRAP> </WRAP>
  
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 display_message("Justin and Sarah's House") display_message("Justin and Sarah's House")
 </code> </code>
-//Results:// A dialogue box is displayed containing the text "Justin and Sarah's House".+//Results://[[dialogue]] box is displayed containing the text "Justin and Sarah's House".
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Display Message** function to display information about interactive objects (such as signs) or to inform the player of events that have occurred.+Use the **Display Message** function to display information about interactive [[object|objects]] (such as signs) or to inform the player of events that have occurred.
 </WRAP> </WRAP>
  
display_message.txt · Last modified: 2021/06/29 19:37 by justin