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dialogue_editor [2022/05/10 15:58] justindialogue_editor [2022/05/10 16:04] justin
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 |{{:wiki:disk_multiple.png?nolink|}}|Save As|Saves a copy of the dialogue to a new file.| |{{:wiki:disk_multiple.png?nolink|}}|Save As|Saves a copy of the dialogue to a new file.|
  
-=====Node Toolbar===== +=====Dialogue Tools===== 
-The Node Toolbar is for adding new nodes to your dialogue. A node represents a specific point in the dialogue where an event occurs, for example when a character speaks, a message is displayed, a condition is evaluated, or a script is triggered. Clicking on one of these toolbar buttons will add a new node of that type to the center of the editor view.+The Dialogue Tools panel (located below the [[Game Explorer]]) contains a list of nodes that can be added to your dialogue. A node represents a specific point in the dialogue where an event occurs, for example when a character speaks, a message is displayed, a condition is evaluated, or a script is triggered. To add a node to your dialogue, drag and drop an item from the list to the desired location within your dialogue.
  
-{{:wiki:dialogue_editor_toolbar.png?nolink|}}+{{:dialogue_tools.png?nolink|}}
  
 =====Dialogue Tree===== =====Dialogue Tree=====
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 {{:dialogue_tree.png?nolink|}} {{:dialogue_tree.png?nolink|}}
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-=====Dialogue Graph Toolbar===== 
-^Function^Description^ 
-|Duplicate|Creates a copy of all selected nodes in the dialogue graph (including any connections between the selected nodes).| 
-|Select All|Selects all nodes in the dialogue graph.| 
-|Select None|Deselects any selected nodes in the dialogue graph.| 
  
 =====Node Types===== =====Node Types=====
dialogue_editor.txt · Last modified: 2022/05/10 17:29 by justin