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dialogue_editor [2017/07/25 11:52] – justin | dialogue_editor [2022/05/10 16:04] – justin | ||
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- | =====Node Toolbar===== | + | =====Dialogue Tools===== |
- | The Node Toolbar is for adding new nodes to your dialogue. A node represents a specific point in the dialogue where an event occurs, for example when a character speaks, a message is displayed, a condition is evaluated, or a script is triggered. | + | The Dialogue Tools panel (located below the [[Game Explorer]]) contains a list of nodes that can be added to your dialogue. A node represents a specific point in the dialogue where an event occurs, for example when a character speaks, a message is displayed, a condition is evaluated, or a script is triggered. |
- | {{:wiki: | + | {{:dialogue_tools.png? |
- | =====Dialogue | + | =====Dialogue |
- | The Dialogue | + | The Dialogue |
- | {{:wiki: | + | {{:dialogue_tree.png? |
=====Node Types===== | =====Node Types===== |