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dialogue_editor [2017/07/25 09:05] justindialogue_editor [2017/07/25 09:12] justin
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 <WRAP column 58%> <WRAP column 58%>
 ====Condition Node==== ====Condition Node====
-**Condition nodes** provide a way of branching the dialogue based on the results of a conditional expression being evaluated. Clicking the "Edit" button opens the [[Conditional Expression Builder]], allowing you to define the conditional expression that will be evaluated when this node is reached. If the condition is met (i.e. evaluates to true), then the dialogue will proceed to the node connected to the "Then" output connector. Otherwise, it will proceed to the node connected to the "Else" output connector.+**Condition nodes** provide a way of branching the dialogue based on the results of a conditional expression being evaluated. 
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 +Clicking the "Edit" button opens the [[Conditional Expression Builder]], allowing you to define the conditional expression that will be evaluated when this node is reached. If the condition is met (i.e. evaluates to true), then the dialogue will proceed to the node connected to the "Then" output connector. Otherwise, it will proceed to the node connected to the "Else" output connector.
 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
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-The "Pause until complete" checkbox determines whether or not the dialogue will wait for the script to complete before proceeding. For example, if the script includes a timed camera movement and "Pause until complete" is checked, the dialogue will not proceed until the camera movement is finished.+The "Pause until complete" checkbox determines whether or not the dialogue will wait for the script to complete before proceeding. For example, if the script includes a timed camera movement and "Pause until complete" is checked, the dialogue will not proceed until the camera movement has finished.
 </WRAP> </WRAP>
 <WRAP column> <WRAP column>
dialogue_editor.txt · Last modified: 2022/05/10 17:29 by justin