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decimal [2017/05/31 08:09] – created justindecimal [2018/08/28 19:42] (current) – [Decimal] justin
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-A **decimal** is a scripting data type consisting of a string of characters enclosed by double quotes on each endStrings are typically used to represent a message, for example in the [[Display Message]] function, or when referencing an entity name or property name within a script. [[Placeholder expressions]] can be used within string as way to generate dynamic values at game runtime.+A **decimal** is a scripting data type for representing numeric valuesWhen specifying these values for function arguments they should only contain the digits 0-9 (no commas) with an optional decimal point for fractionsThe [[random number]] syntax can be used in place of literal value for most function arguments where numeric value is expected.
  
 ====Examples:==== ====Examples:====
decimal.1496243385.txt.gz · Last modified: 2017/05/31 08:09 by justin