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create_example_game_tutorial [2017/10/24 08:30] – justin | create_example_game_tutorial [2017/10/24 08:54] – justin | ||
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=====Setting Up the Game Project===== | =====Setting Up the Game Project===== | ||
+ | When RPG in a Box is first launched, the Game Manager dialog is displayed. The Game Manager allows you to either open an existing game project or create a new one. In this guide we are creating a new game project, so click on the Create a New Game button at the top. | ||
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+ | Once you indicate that you want to create a new game, the Create a New Game dialog will display. This dialog is where you will specify some initial settings for your project. Click the Browse button and navigate to a location where you'd like to store your project' | ||
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+ | The application will then copy the example content into your project folder and the Game Explorer will refresh to show your game's resources. We will not be creating any new content in this guide, but to help you become familiar with some of the resources we'll view a few examples. Directly underneath your game's name in the Game Explorer, you should see an item named Game Configuration. This is where general settings for your game are stored. Double-click on this item to open the Game Configuration dialog and see some of the settings that can be modified. | ||
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=====Browsing the Example Resources===== | =====Browsing the Example Resources===== | ||
+ | When your game first starts, it executes the startup script that is specified in the game's configuration. In this case, that is a script aptly named " | ||
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+ | Next, expand the Maps folder in the Game Explorer (if it's not already) and double-click on the map named " | ||
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=====Exporting and Playing===== | =====Exporting and Playing===== | ||
+ | Now that we've viewed the game configuration, | ||
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+ | Now that your game has been exported, use your system' | ||
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+ | That wraps up this guide! You have successfully created and exported a game using RPG in a Box. To learn more about creating a custom game, check out the guide [[create_custom_game|Creating a Custom Game from Scratch]]. | ||
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