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color [2017/08/14 09:48] – justin | color [2017/10/18 08:11] – justin | ||
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- | A **color** is a scripting data type that, as the name implies, represents an RGB color value and is written as //color[r, g, b]//. The The R, G, and B values correspond to the intensity of the red, green, and blue elements of the color and can range from 0 to 255. | + | A **color** is a scripting data type that, as the name implies, represents an RGB color value and is written as //color[r, g, b]//. The R, G, and B values correspond to the intensity of the red, green, and blue elements of the color and can range from 0 to 255. |
====Example: | ====Example: | ||
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- | The example above represents full intensity blue. The RGB values can be taken from one of the built-in color pickers (for example, by editing a palette color on the [[Editor Tools]] tab), or from many common image editing applications like Microsoft Paint. | + | The example above represents full intensity blue. The RGB values can be taken from one of the built-in color pickers (for example, by editing a [[palette]] color on the [[Editor Tools]] tab), or from many common image editing applications like Microsoft Paint. |
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+ | When working in the visual [[Script Editor]], any function that has a color parameter will provide a color picker button in its visual node (as shown in the example below) that can be clicked on to select a color. | ||
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+ | {{: | ||
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+ | The following scripting functions include a color parameter: | ||
+ | * [[Set Ambient Light Color]] | ||
+ | * [[Set Directional Light Color]] | ||
+ | * [[Set Entity Light Color]] | ||
~~NOTOC~~ | ~~NOTOC~~ |