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climbing [2021/04/27 13:13] justinclimbing [2021/11/01 14:42] justin
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 Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/dismount locations for [[character|characters]]. Note that the [[tile|tiles]] adjacent to the top and bottom of the ladder now have special marker icons to indicate that they are mount/dismount locations for [[character|characters]].
 +
 +<WRAP center round info 100%>
 +When connecting navigation between the tiles, you can also use the "Climb (One-Way)" option to restricts characters to only climbing in one direction. The direction is based on the order in which you select the two tiles.
 +</WRAP>
  
 This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, you'll also need to define an [[animation]], set up some [[attach points]], and slow down the [[character]] as they move up and down the ladder. This will get the basic climbing functionality working, but to create the proper appearance of the [[character]] climbing the ladder, you'll also need to define an [[animation]], set up some [[attach points]], and slow down the [[character]] as they move up and down the ladder.
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 =====Known Issues===== =====Known Issues=====
  
-  * When using only a single [[tile]] for a ladder or other climbable structure, the [[character|character's]] climbing [[animation]] will never play. This is due to the fact that the [[character]] "snaps" to the ladder when grabbing onto it and then immediately "snaps" again when dismounting onto the adjacent [[tile]] at the other end.+  * When using only a single [[tile]] for a ladder or other climbable structure, the [[character|character's]] climbing [[animation]] will never play. This is due to the fact that the [[character]] "snaps" to the ladder when grabbing onto it and then "snaps" again when dismounting onto the adjacent [[tile]] at the other end.
  
 ~~NOTOC~~ ~~NOTOC~~
climbing.txt · Last modified: 2022/11/20 15:31 by justin