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character [2017/09/29 08:10] – created justincharacter [2017/09/29 08:21] justin
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-A **character** is a resource type that can be used to represent the player, an NPC, or an enemy. Characters, similar to [[tile|tiles]] and [[object|objects]], are created in the [[Voxel Editor]].+A **character** is a resource type that can be used to represent the player, an NPC, or an enemy. Characters, similar to [[tile|tiles]] and [[object|objects]], are created in the [[Voxel Editor]]. Refer to the table below for more details around each of the usages for the character resource type.
  
-~~NOTOC+^Usage^Details^ 
 +|Player Character|Any character created in the [[Voxel Editor]] can be used for your game's main player character. This is selected in the "General" section of the [[Game Configuration]]. The player character can also be overridden on a per map basis from the [[Map Properties]] panel.| 
 +|NPCs| | 
 +|Enemies| | 
 + 
 +~~NOTOC~~
character.txt · Last modified: 2024/03/14 09:43 by justin