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attach_points [2020/09/27 15:12] – justin | attach_points [2020/09/27 15:22] – justin | ||
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equip_item(player, | equip_item(player, | ||
</ | </ | ||
+ | |||
+ | With this setup, calling the [[Unequip Item]] scripting function will automatically detach the [[object]] model associated with the [[item]] that is unequipped. | ||
+ | |||
+ | <code bauxite> | ||
+ | unequip_item(player, | ||
+ | </ | ||
+ | |||
~~NOTOC~~ | ~~NOTOC~~ |