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assign_entity_id [2020/04/23 11:50] justinassign_entity_id [2021/04/21 18:57] justin
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 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-assign_entity_id(tile[random(2, 5), 0, 0], "trap_tile")+assign_entity_id(tile[random(2, 5), 0, 0], "trap_tile");
 </code> </code>
 //Results:// Assigns an ID of "trap_tile" to a random [[tile]] along [[coordinate|coordinates]] (2, 0, 0) through (5, 0, 0). //Results:// Assigns an ID of "trap_tile" to a random [[tile]] along [[coordinate|coordinates]] (2, 0, 0) through (5, 0, 0).
assign_entity_id.txt · Last modified: 2023/01/02 21:26 by justin