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add_character [2018/03/16 09:35] justinadd_character [2020/04/22 14:10] justin
Line 6: Line 6:
 ====Signature:==== ====Signature:====
 <code python> <code python>
-add_character(model_name, tile_id, entity_id)+add_character(model_name, tile, entity_id)
 </code> </code>
  
 ^Argument^Description^Type^Required^ ^Argument^Description^Type^Required^
 |model_name|Model to use for the new character.|[[String]]|Yes| |model_name|Model to use for the new character.|[[String]]|Yes|
-|tile_id|ID of the tile where the character will be placed.|[[String]]|Yes|+|tile|ID or coordinate of the tile where the character will be placed.|[[String]] or [[Coordinate]]|Yes|
 |entity_id|Unique entity ID that will be assigned.|[[String]]|No| |entity_id|Unique entity ID that will be assigned.|[[String]]|No|
  
Line 19: Line 19:
  
 ====Example:==== ====Example:====
-<code python>+<code bauxite>
 add_character("purple_slime", "dungeon_door_01", "slime_01") add_character("purple_slime", "dungeon_door_01", "slime_01")
 </code> </code>
add_character.txt · Last modified: 2023/01/02 21:15 by justin