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add_character [2018/03/08 19:02] – justin | add_character [2018/03/16 09:35] – justin | ||
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Adds a character to the specified tile within the map (if the tile is not already occupied by another character). The entity ID is optional and will be assigned to the new character if supplied. | Adds a character to the specified tile within the map (if the tile is not already occupied by another character). The entity ID is optional and will be assigned to the new character if supplied. | ||
+ | ====Signature: | ||
<code python> | <code python> | ||
add_character(model_name, | add_character(model_name, | ||
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<WRAP center round info 100%> | <WRAP center round info 100%> | ||
- | The [[Remove Entity]] function can be triggered later to remove a character that was previously added to the scene with the [[Add Character]] function. | + | The [[Remove Entity]] function can be triggered later to remove a character that was previously added to the scene with the Add Character function. |
</ | </ | ||