Sets the current in-game day. Refer to the Set Time function for details about changing the in-game time.
set_day(day)
Argument | Description | Type | Required |
---|---|---|---|
day | Value to set the current day to. | Number | Yes |
set_day(global.day + 1);
Results: Advances the current in-game day to the next day.
Use the Set Day function in season-based games to progress time to another season once a certain point in the game's story has been reached.