(WIP)
Returns the 3D noise value (a numeric value between -1.0 and 1.0) for the given X/Y/Z position. The randomly generated noise from which the value is retrieved is based on the global.noise_seed variable. This variable can be changed in order to generate a different noise pattern (the seed value must be an integer).
get_noise_3d(x, y, z)
Return Value | Description | Type |
---|---|---|
Noise Value | Returns a value between -1.0 and 1.0. | Number |
get_noise_3d();
Results:
Use the Get Noise 3D function to…