======Set Time====== ---- Sets the current in-game time in seconds. If the provided value is less than zero or greater than the game's day/night cycle duration, the in-game day will be decremented or incremented accordingly. Refer to the [[Set Day]] function for details about changing the in-game day. ====Signature:==== set_time(time) ^Argument^Description^Type^Required^ |time|Value to set the current time to (in seconds).|[[Number]]|Yes| ====Example:==== set_time(0); //Results:// Changes the current in-game time back to the start of the day (i.e. midnight). Use the **Set Time** function to progress time, for example to allow the player to sleep until the next morning when they interact with a bed. ---- ====Editor Node:==== {{:set_time_node.png?nolink|}} ~~NOTOC~~