======Set Terrain Types====== ---- (WIP) Modifies the [[terrain types]] that a [[character]], [[vehicles|vehicle]], or [[pushing|pushable object]] is allowed to traverse. If the "terrain_mode" argument is other than ALL (i.e. PROHIBIT_FROM or RESTRICT_TO), then the "terrain_types" argument should contain an [[array]] of [[string]] values indicating which types of terrain the [[entity]] is either prohibited from or restricted to (e.g. a ship would be restricted to [[tile|tiles]] having a [[terrain_types|terrain type]] of "water"). ====Signature:==== set_terrain_types(entity, terrain_mode, terrain_types) ^Argument^Description^Type^Required^ |entity| |[[Entity]]|Yes| |terrain_mode| |[[Terrain Mode]]|Yes| |terrain_types| |[[Array]]|No| ====Example:==== //Results:// Use the **Set Terrain Types** function to... ---- ====Editor Node:==== {{:set_terrain_types_node.png?nolink|}} ~~NOTOC~~