======Set Language====== ---- Switches the active language used for message translation. This function was primarily implemented for localization debugging. The language setting can be adjusted at any time from the [[Options Menu]]. Refer to the [[Localization]] page for more information. ====Signature:==== set_language(locale_code) ^Argument^Description^Type^Required^ |locale_code|Code representing the desired language.|[[String]]|Yes| ====Example:==== set_language("en"); //Results:// The language used for translation is switched to English. Use the **Set Language** function in your game's [[startup script]] to force a specific translation for testing purposes. ---- ====Editor Node:==== {{:wiki:set_language_node.png?nolink|}} ~~NOTOC~~