======Set Entity Light Enabled======
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Enables or disables the light attached to the specified [[entity]] (with the assumption that the [[entity]] is a light source).
====Signature:====
set_entity_light_enabled(entity, enabled)
^Argument^Description^Type^Required^
|entity|[[Entity]] that will have its light enabled or disabled.|[[Entity]]|Yes|
|enabled|Determines the light's state (on or off).|[[Boolean]]|Yes|
If you'd like to change the [[color]] of the [[entity|entity's]] light instead of toggling it on or off, see the related [[Set Entity Light Color]] function.
====Example:====
set_entity_light_enabled(entity["lamp"], false);
//Results:// The [[entity]] with an ID of "lamp" will have its light disabled (i.e. it will be turned off and no longer cast light until turned on again).
Use the **Set Entity Light Enabled** function to toggle a room's light on and off when the player interacts with a switch or button.
====Editor Node:====
{{:wiki:set_entity_light_enabled_node.png?nolink|}}
====Visual Demo:====
{{:wiki:set_entity_light_enabled_demo.gif?nolink|}}
~~NOTOC~~