======Set Entity Light Enabled====== ---- Enables or disables the light attached to the specified [[entity]] (with the assumption that the [[entity]] is a light source). ====Signature:==== set_entity_light_enabled(entity, enabled) ^Argument^Description^Type^Required^ |entity|[[Entity]] that will have its light enabled or disabled.|[[Entity]]|Yes| |enabled|Determines the light's state (on or off).|[[Boolean]]|Yes| If you'd like to change the [[color]] of the [[entity|entity's]] light instead of toggling it on or off, see the related [[Set Entity Light Color]] function. ====Example:==== set_entity_light_enabled(entity["lamp"], false); //Results:// The [[entity]] with an ID of "lamp" will have its light disabled (i.e. it will be turned off and no longer cast light until turned on again). Use the **Set Entity Light Enabled** function to toggle a room's light on and off when the player interacts with a switch or button. ====Editor Node:==== {{:wiki:set_entity_light_enabled_node.png?nolink|}} ====Visual Demo:==== {{:wiki:set_entity_light_enabled_demo.gif?nolink|}} ~~NOTOC~~