======Rotate Player To Direction====== ---- Rotates the player to face towards the specified [[cardinal direction]] (i.e. north, south, west, or east). ====Signature:==== rotate_player_to_direction(direction) ^Argument^Description^Type^Required^ |direction|[[Cardinal direction]] for the player to face towards.|[[Cardinal Direction]]|Yes| [[set_player_movement_locked|Lock/Unlock Player Movement]] must be called before using this function to prevent the player from interfering with the scripted movement. ====Example:==== rotate_player_to_direction(SOUTH); //Results:// Rotates the player until they are facing south. Use the **Rotate Player To Direction** function to force the player's viewpoint before an event occurs or to have them facing a specific direction at the end of a cutscene. ---- ====Editor Node:==== {{:wiki:rotate_player_to_direction_node.png?nolink|}} ====Visual Demo:==== {{:wiki:rotate_player_to_direction_demo.gif?nolink|}} ~~NOTOC~~