======Play Group Animation======
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Plays an [[animation]] for all [[entity|entities]] in the specified [[groups|group]]. The [[animation]] will be triggered for every [[entity]] simultaneously.
====Signature:====
play_group_animation(group_name, animation_name)
^Argument^Description^Type^Required^
|group_name|[[groups|Group]] of [[entity|entities]] for which to trigger the [[animation]].|[[String]]|Yes|
|animation_name|Name of the [[animation]] to play (as defined in the [[Voxel Editor]]).|[[String]]|Yes|
====Example:====
play_group_animation("tree_group_01", "color_change");
//Results:// Triggers the [[animation]] named "color_change" for all [[entity|entities]] in the [[groups|group]] named "tree_group_01".
Use the **Play Group Animation** function to change the appearance of multiple [[tile|tiles]], [[object|objects]], or [[character|characters]] all at once, for example to raise spikes from a room full of trap [[tile|tiles]] or to trigger a crowd of [[NPC|NPCs]] to start cheering.
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====Editor Node:====
{{:play_group_animation_node.png?nolink|}}
====Visual Demo:====
{{:play_group_animation_demo.gif?nolink|}}
~~NOTOC~~