======Get Noise 2D====== ---- (WIP) Returns the 2D noise value (a numeric value between -1.0 and 1.0) for the given X/Y position. The randomly generated noise from which the value is retrieved is based on the **global.noise_seed** variable. This variable can be changed in order to generate a different noise pattern (the seed value must be an integer). ====Signature:==== get_noise_2d(x, y) ^Argument^Description^Type^Required^ |x| |[[Number]]|Yes| |y| |[[Number]]|Yes| ^Return Value^Description^Type^ |Noise Value|Returns a value between -1.0 and 1.0.|[[Number]]| ====Example:==== get_noise_2d(); //Results:// Use the **Get Noise 2D** function to... ---- ====Editor Node:==== {{:get_noise_2d_node.png?nolink|}} ~~NOTOC~~