======Battle====== ---- A **battle** defines various aspects of a combat instance, for example the type and amount of [[enemy|enemies]] that will be present and the map to load. Battles are configured in the [[Battle Editor]]. This functionality will be expanded upon in the future once the [[combat systems]] are built out more. Battles can attached to [[character|characters]] (when specified as an [[enemy]]) from their [[Entity Properties]] or triggered manually from a script with the [[Start Battle]] function. ~~NOTOC~~