This shows you the differences between two versions of the page.
Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
zone [2025/03/31 12:15] – justin | zone [2025/04/03 13:57] (current) – justin | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | =====Zones====== | + | ======Zones====== |
---- | ---- | ||
Line 22: | Line 22: | ||
====Scripting==== | ====Scripting==== | ||
- | From a scripting perspective, | + | From a scripting perspective, |
- | * **[[Add Zone]]**: Adds a new zone to the current [[map]], with parameters for zone name, passability, | + | * **[[Add Zone]]**: Adds a new zone to the current [[map]], with parameters for zone name, passability, |
- | * **[[Disable Zone]]**: Disables a zone in the current [[map]], e.g. disable_zone(" | + | * **[[Disable Zone]]**: Disables a zone in the current [[map]], e.g. **disable_zone(" |
- | * **[[Enable Zone]]**: Enables a zone that was previously disabled via the [[Disable Zone]] function, e.g. enable_zone(" | + | * **[[Enable Zone]]**: Enables a zone that was previously disabled via the [[Disable Zone]] function, e.g. **enable_zone(" |
- | * **[[Remove Zone]]**: Removes a zone from the current [[map]], e.g. remove_zone(" | + | * **[[Remove Zone]]**: Removes a zone from the current [[map]], e.g. **remove_zone(" |
- | * **[[Set Zone Script]]**: Modifies a zone's [[script]], with trigger options of CHARACTER_ENTER and CHARACTER_EXIT for passable zones and CHARACTER_COLLIDE for impassable zones. For example, set_zone_script(" | + | * **[[Set Zone Script]]**: Modifies a zone's [[script]], with trigger options of CHARACTER_ENTER and CHARACTER_EXIT for passable zones and CHARACTER_COLLIDE for impassable zones. For example, |
+ | **Bauxite Examples:** | ||
<code bauxite> | <code bauxite> | ||
add_zone(" | add_zone(" |