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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| start_battle [2017/05/23 13:44] – justin | start_battle [2021/04/21 18:53] (current) – justin | ||
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| Starts the specified battle. The battle name is case-sensitive. | Starts the specified battle. The battle name is case-sensitive. | ||
| + | ====Signature: | ||
| <code python> | <code python> | ||
| start_battle(battle_name) | start_battle(battle_name) | ||
| Line 12: | Line 13: | ||
| ====Example: | ====Example: | ||
| - | < | + | < | 
| - | start_battle(" | + | start_battle(" | 
| </ | </ | ||
| - | // | + | // | 
| <WRAP center round tip 100%> | <WRAP center round tip 100%> | ||
| - | Use the **Start Battle** function to manually trigger a battle as part of a scripted sequence, for example to force the player to kill some guardians before entering a dungeon. | + | Use the **Start Battle** function to manually trigger a battle as part of a [[script|scripted]] sequence, for example to force the player to kill some guardians before entering a dungeon. | 
| </ | </ | ||