User Tools

Site Tools


set_day

Differences

This shows you the differences between two versions of the page.

Link to this comparison view

Both sides previous revisionPrevious revision
Next revision
Previous revision
set_day [2024/11/04 14:16] justinset_day [2024/11/04 14:34] (current) justin
Line 14: Line 14:
 ====Example:==== ====Example:====
 <code bauxite> <code bauxite>
-set_day(global.time + 1);+set_day(global.day + 1);
 </code> </code>
 //Results:// Advances the current in-game day to the next day. //Results:// Advances the current in-game day to the next day.
  
 <WRAP center round tip 100%> <WRAP center round tip 100%>
-Use the **Set Day** function to +Use the **Set Day** function in season-based games to progress time to another season once a certain point in the game's story has been reached.
 </WRAP> </WRAP>
  
Line 27: Line 27:
 <WRAP half column> <WRAP half column>
 ====Editor Node:==== ====Editor Node:====
-{{:wiki:set_day_node.png?nolink|}}+{{:set_day_node.png?nolink|}}
 </WRAP> </WRAP>
  
 <WRAP half column> <WRAP half column>
-====Visual Demo:==== +
-{{:wiki:set_day_demo.gif?nolink|}}+
 </WRAP> </WRAP>
 </WRAP> </WRAP>
  
 ~~NOTOC~~ ~~NOTOC~~
set_day.1730758609.txt.gz · Last modified: 2024/11/04 14:16 by justin