This shows you the differences between two versions of the page.
| Both sides previous revisionPrevious revision | |||
| marching_cubes [2021/04/18 23:37] – justin | marching_cubes [2021/04/20 13:14] (current) – justin | ||
|---|---|---|---|
| Line 2: | Line 2: | ||
| ---- | ---- | ||
| - | Generally speaking, **Marching Cubes** is an algorithm that can be used to generate a mesh from [[voxel]] data. In the context of RPG in a Box, it's an alternate mesh option that smooths the corners of your model into a more rounded, | + | Generally speaking, **Marching Cubes** is an algorithm that can be used to generate a mesh from [[voxel]] data. In the context of RPG in a Box, it's an alternate mesh option that smooths the corners of your model into a more rounded, |
| {{: | {{: | ||