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directional_light [2017/08/16 08:48] – justin | directional_light [2017/08/16 08:50] (current) – justin | ||
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|Enabled|Determines the initial state of the light. You can use the [[Set Directional Light Enabled]] function to change the state of a map's directional light via scripting.| | |Enabled|Determines the initial state of the light. You can use the [[Set Directional Light Enabled]] function to change the state of a map's directional light via scripting.| | ||
|Color|Color of the light emitted. You can use the [[Set Directional Light Color]] function to change the color of a map's directional light via scripting.| | |Color|Color of the light emitted. You can use the [[Set Directional Light Color]] function to change the color of a map's directional light via scripting.| | ||
- | |Horizontal Angle|Determines the horizontal component of the light' | + | |Horizontal Angle|Determines the horizontal component of the light' |
- | |Vertical Angle|Determines the vertical component of the light' | + | |Vertical Angle|Determines the vertical component of the light' |
|Shadows Enabled|When enabled, the directional light will cause entities in the scene to cast shadows.| | |Shadows Enabled|When enabled, the directional light will cause entities in the scene to cast shadows.| | ||
|Shadow Darkness|Determines the darkness of shadows, with 100 being the darkest.| | |Shadow Darkness|Determines the darkness of shadows, with 100 being the darkest.| |