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voxel_editor [2017/06/21 14:32] – justin | voxel_editor [2024/01/04 22:09] (current) – justin | ||
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=====Main Toolbar===== | =====Main Toolbar===== | ||
^Icon^Function^Description^Shortcut Key^ | ^Icon^Function^Description^Shortcut Key^ | ||
- | |{{:wiki:new_resource.png? | + | |{{:wiki:page_add.png? |
|{{: | |{{: | ||
|{{: | |{{: | ||
- | |{{:wiki:arrow_undo.png? | + | |{{:wiki:folder_voxel.png? |
- | |{{:wiki:arrow_redo.png? | + | |{{: |
- | |{{:wiki:clear.png? | + | |{{: |
- | |{{:wiki:brick_add.png? | + | |{{:wiki:redo.png? |
- | |{{:wiki:lorry_go.png? | + | |{{:wiki:grid.png? |
- | |{{:wiki:voxel_outlines.png? | + | |{{:wiki:voxel_outlines.png? |
- | |{{:wiki:grid.png? | + | |{{: |
+ | |{{:wiki:ambient_occlusion_voxel.png? | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{:wiki:gear.png? | ||
+ | |{{:wiki:fullscreen.png? | ||
=====Camera Controls===== | =====Camera Controls===== | ||
^Control/ | ^Control/ | ||
|Right Mouse Button + Drag|Rotate camera| | |Right Mouse Button + Drag|Rotate camera| | ||
- | |Shift + Right Mouse Button + Drag|Move camera | + | |Middle |
|Scroll Wheel Up|Zoom camera in| | |Scroll Wheel Up|Zoom camera in| | ||
|Scroll Wheel Down|Zoom camera out| | |Scroll Wheel Down|Zoom camera out| | ||
+ | |||
+ | =====Editor Tools===== | ||
+ | ^Icon^Function^Description^Shortcut Key^ | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{: | ||
+ | |{{: | ||
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+ | |||
+ | =====Viewport Panels===== | ||
+ | These panels are located at the corners of the main viewport where the model itself is displayed. | ||
+ | ^Panel^Description^ | ||
+ | |Grid Dimensions|Sets the grid dimensions (width, depth, and height in voxels) for the model. For tiles, this should match the tile size (16x16, 24x24, etc.) of any maps in which the tile will be placed.| | ||
+ | |Movement/ | ||
+ | |Current View|Displays which side of the model is currently being viewed. The " | ||
+ | |Surface Level (Tiles Only)|Determines the vertical positioning of the tile when placed into a map. This can be used to ensure that all tiles of a set (e.g. water, shore, and any variations) will automatically have their vertical placement align correctly without needing to adjust the grid height. See [[Surface Level]] for more information.| | ||
+ | |||
+ | =====Other Controls===== | ||
+ | ^Control/ | ||
+ | |Alt + Left Mouse Button|Pick color with eyedropper tool| | ||
+ | |Ctrl + Left Mouse Button + Drag|Move the model (or selection if any voxels are selected) while any tool mode is active| | ||
+ | |Hold Backtick Key (`)|Hide extras (grid, voxel outlines, surface edges, and ground)| | ||
+ | |B|Switch to " | ||
+ | |V|Switch to " | ||
+ | |F|Switch to " | ||
+ | |G|Add selected voxels to a group| | ||
+ | |||
+ | The Voxel Editor' | ||
+ | ^Action^Description^ | ||
+ | |Left Mouse Button|Selects the color to use for attaching and painting voxels.| | ||
+ | |Right Mouse Button|Opens the color picker to modify the color.| | ||
+ | |Middle Mouse Button|Replaces the color slot with the currently selected color.| | ||
=====Animation Toolbar===== | =====Animation Toolbar===== | ||
^Icon^Function^Description^Shortcut Key^ | ^Icon^Function^Description^Shortcut Key^ | ||
- | |{{:wiki:film.png? | + | |{{:wiki:anim_frame.png? |
- | |{{:wiki:resultset_first.png? | + | |{{:wiki:arrow_blue_first.png? |
- | |{{:wiki:blue_arrow_left.png? | + | |{{:wiki:arrow_blue_left.png? |
- | |{{:wiki:blue_arrow_right.png? | + | |{{:wiki:arrow_blue_right.png? |
- | |{{:wiki:resultset_last.png? | + | |{{:wiki:arrow_blue_last.png? |
- | |{{:wiki:new_resource.png? | + | |{{:wiki:hourglass.png? |
- | |{{:wiki:film_duplicate.png? | + | |{{: |
- | |{{:wiki:film_delete.png? | + | |{{:wiki:anim_frame_duplicate.png? |
- | |{{:wiki:film_move_left.png? | + | |{{:wiki:anim_frame_delete.png? |
- | |{{:wiki:film_move_right.png? | + | |{{:wiki:anim_frame_move_left.png? |
- | |{{:wiki:control_play_blue.png? | + | |{{:wiki:anim_frame_move_right.png? |
+ | |{{:wiki:play.png? | ||
|{{: | |{{: | ||
|{{: | |{{: | ||
- | |||
- | Blue arrow right.png View Next Frame: Shows the next animation frame. | ||
- | Resultset last.png View Last Frame: Jumps to the last animation frame. | ||
- | Page white add.png Add Blank Frame: | ||
- | Film duplicate.png Duplicate Current Frame: Creates a copy of the current animation frame. | ||
- | Film delete.png Delete Current Frame: | ||
- | Film move left.png Move Current Frame Left: | ||
- | Film move right.png Move Current Frame Right: | ||
- | Control play blue.png Play Animation: | ||
- | Add.png Add Animation: | ||
- | Clear.png Remove Animation: | ||
~~NOTOC~~ | ~~NOTOC~~ |