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vehicles [2020/12/23 10:21] – justin | vehicles [2020/12/23 10:21] – justin | ||
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(Steps for setting up a vehicle) | (Steps for setting up a vehicle) | ||
- Decide what terrain types the vehicle will be traversing - can it move anywhere characters can normally, restricted to certain types (ships restricted to water), or prohibited from certain types (land vehicle prohibited from water). | - Decide what terrain types the vehicle will be traversing - can it move anywhere characters can normally, restricted to certain types (ships restricted to water), or prohibited from certain types (land vehicle prohibited from water). | ||
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- If one of latter two, assign terrain types in the Voxel Editor to appropriate tiles | - If one of latter two, assign terrain types in the Voxel Editor to appropriate tiles | ||
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- Create an object model for the vehicle - animations used are " | - Create an object model for the vehicle - animations used are " | ||
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- Add object to the map and enable the " | - Add object to the map and enable the " | ||